A concept created for the game Antariksha Sanchar, designed as part of an in-game level sequence. The player, as Ramanujan, is presented with a puzzle carved into a sacred wall — and upon solving it, the Devi figure engraved on the wall comes alive, with green light spreading across the surface to reveal her form.
The design challenge here was creating something that works in two states — dormant as a flat stone engraving, and alive with light and energy once the puzzle is complete. The green smoke and highlights were key to making that transformation feel meaningful and rewarding for the player.
The work covers the full concept process, including the engraving design, colour exploration, and the lit final state.